3D Artist & Game Developer generalist
I AM INTO ACTION GAMES!!! Puzzler/Platformer is a welcome added PLUS+
I'm both programmer and a 3D modeler, at the same time I also work on rigging and do animations myself.
My tools of trade:
- Blender 5.0
- Unity 6
- Unreal Engine
- Godot
- Sketchbook/Krita
- BFXr / Audacity
- C#, GdScript, Python (and others but I mainly work on C# and GdScript)
3D modeling : Character Modeling, Rigging, Animation and Environment/Level Design that includes props, animation and VFX, with relativity to game development.
As mentioned above my Coding/Scripting practice is gameplay design and prototyping games that involves character movements and events that is associated with the animation along with player input(Controls) as well as the overall systems that may require on the game that I develop with. I use Visual Studio or VSCode with the game engine Unity3D. I have experience developing Android games and Admob. On the side note, I do less webpage designing but I have experience working with PHP/Javascript/HTML for an office/web application.
- Core responsibilities are 3D modeling characters with the client's character sheet/specifications.
- UV Layout and Texturing
- Shader/ VFX setup (Vtuber Avatars)
- Rigging and working with custom properties specially for game engines that read this data.
- Exporting and Importing it to client's preferred game engines.